We are looking for two freelance UI designers to come work with Folk on a couple projects. The first UI Designer start date is 16 March through to end of May/June and the a second UI Designer commencing 28 March to end of May with potential further extension.
Working closely with the UX/Product Design Lead and project team, the UI Designer is responsible for:
- Supporting with planning, conducting, and synthesising user/stakeholder workshops and sessions
- Generating concepts for future state experiences
- Designing screens, flows, and prototypes for a new unified application
- Planning and supporting throughout user testing
- Visual and interaction design of the new application
- Generating ideas for UI designs and interactions that support user needs from low-fidelity concepts to high-fidelity visual solutions
- Develop detailed design concepts (where appropriate)
- Develop a detailed UI inventory and instructions for use
- Collaborating with the client and presenting your ideas to broad range of stakeholders
- Leveraging and building upon existing design patterns, guidelines, and visual language
- Prototyping (using Figma, and Principle, if required)
- Having excellent communication and presentation skills
How we work:
You should be confident and comfortable working with:
- Figma — for prototyping and day-to-day design work
- PPT — For presentations and other things that aren’t design
- Dropbox Paper — for note taking, synthesise findings etc...
Diversity of thought
We believe diversity of thought is essential to critical thinking and creativity. We're an equal opportunity employer committed to diversity and inclusion – and proud members of the Diversity Council of Australia. We do not discriminate on the basis of race, gender, ethnicity, citizenship, national origin of employees, religion, sexual orientation, age, marital status or disability.
Sound like you?
Please send us a link to your portfolio, CV, LinkedIn profile or anything that demonstrates your approach to problem solving and design. Plus a brief note that tells us what attracted you to the role and what excites you about design?